Italy’s ADM releases draft updates to gaming communication protocols

Italy’s ADM releases draft updates to gaming communication protocols: what changes, who is affected, and what comes next

On November 7, 2025, Italy's Agenzia delle Dogane e dei Monopoli (ADM) put out draft ("bozza") versions of a number of technical communication protocols that govern how licensed operators communicate data to the central system for a variety of gaming items.

These drafts talk about:

The improvements are meant to make sure that data transmission follows the new concession rules set by Legislative Decree 41/2024, upgrade the technical stack (including better handling of IP and IPv6), and make error codes and message structures the same across the board.

All of the documents are now in draft form, so concessionaires can test them and give technical input before they go live.

Why ADM is revising the protocols now

The Italian government agency in charge of customs, taxes, and state-regulated gaming is ADM. Its main gaming system, which is usually run with the help of the technology partner Sogei, uses standard communication protocols so that operators may report bets, payouts, and player data in a fashion that can be checked.

According to a summary of ADM's announcement in the trade press, the new drafts are clearly tied to:

This isn't just a cosmetic change; it's part of the technological "plumbing" that needs to be done to make the new license framework and supervisory model work in real life.

What exactly has ADM published? – Protocols and scope

Sector media that have seen the ADM documentation list the following protocols and versions among the revised drafts:

Betting and virtual products

Bingo and skill / card games

These reports say that all of these versions are marked as drafts, sent to authorised concessionaires, and made available on ADM's site (in the gaming section) with links to the revised documentation and test endpoints.

Core technical changes: what’s really different?

You can't get to the entire PDFs on the ADM site from here, but extensive summaries from specialised sites give you a decent idea of the main technical trends throughout the protocols.

New standardised error codes

For PSR, PSIP, PSQF and PSV, ADM is introducing additional error codes. These allow the central system to give more granular feedback when a transaction or message is rejected (for example due to invalid parameters, format issues, timing problems or security constraints).

Impact:

Stronger handling of IP addresses and IPv6

Across the betting protocols PSR 3.0, PSIP 3.0, PSQF 5.0 and PSV 2.0, ADM:

Impact:

Structural changes in PGDA messages and headers

The PGDA 3.0.0 draft (skill games, fixed-odds chance games, non-tournament card games) contains the most detailed list of edits:

This suggests a more consistent naming scheme for game versioning / progression.

Impact:

PBAD 4.0.0 (online bingo) and PSCP 2.0 (fixed-odds on controlled platforms) are listed as updated, even though the secondary sources provide fewer technical details; they are expected to follow the same philosophy: better alignment with the new concession framework, harmonised fields, and modern network / data handling.

Testing phase and timeline

All of the new protocols are clearly labelled as "drafts," which means they are not yet required production versions.

Important things to note:

What's missing (for now): - There isn't an official public date yet for when everyone will have to transition to the new versions.

Effect on supervision, enforcement, and protecting consumers

Better ways to follow up and keep track of things

With more standardised fields and more data, ADM can:

More in line with responsible gaming

Reliable transaction data backs up:

Strengthening ADM's digital approach

These changes are in line with ADM's continuing "digital transformation," which includes:

Problems and dangers for the industry

  1. Implementation complexity - many protocols and careful planning are needed
  2. Transition risks—there may be problems during the adoption process.
  3. Effect on smaller businesses—not having enough resources could make it take longer to comply
  4. Need for clear final specs—waiting for ADM to confirm and set timelines

What to expect for next

Important things to keep an eye on:

These changes are part of Italy's larger goal to have a "digitally modern, open, and controlled gaming market."

*Sources: ADM official announcement (7 November 2025)